Portamon is a short Pokemon inspired RPG that revolves around getting your trainer license so that you can begin your journey.

Explore the town.
Complete quests.
Battle trainers.
Get your Portamon trainer license.

Music in the game comes from https://incompetech.com owner Kevin MacLeod.

Controls
WASD/Arrow keys
Move
Enter key
Open Menu
Space bar
Interact with NPCs and Objects
Continue dialogue
Option select

Comments

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(+1)

It was really charming to play! No issues encountered, and I'm looking forward to seeing what you do with this next. Thanks for sharing this with me!

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Very nice!  I found I can avoid encounters by talking to trainers to make them face the wrong way...  but that's a bad idea.

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Woke up in the middle of the night randomly and found your game. Had a fun time with it. Would like to see it expanded upon in the future maybe.

Thanks for playing! I'm glad you enjoyed it. Maybe one day I'll expand it, but currently I have no plans to do so :)

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I lost the first battle and now I can't go back because someone even tougher blocks the way. I think I got softlocked and couldn't progress ;-; Otherwise, it's a nice game!

Hey there! Thanks so much for playing the game and leaving some feedback!

Sorry that happened to you. I went back and made it so that if the player loses the first battle that they'll head back to Grandpa's house instead of home. That build of the game is now the live build. I hope you'll give it another go :)

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Alright, I got past the gym leader and it's a pretty nice game. There are some problems with the sprite compression, which makes it look kinda blocky, and when I got in the cutscene with the grandpa  I was stuck walking left into a wall. There also really isn't any place to grind or a while lot of strategy sometimes; but, all things considered, it's still a pretty decent recreation of the games.

I just uploaded a fix for the walking left issue. Thanks a ton for playing the game again and providing me with some useful feedback! <3

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And thank you for making it!